Introduction: Socially assistive robots hold promise for enhancing therapeutic engagement in paediatric clinical settings. However, their successful implementation requires not only technical robustness but also context-sensitive, co-designed solutions. This paper presents Mobirobot, a socially assistive robot developed to support mobilisation in children recovering from trauma, fractures, or depressive disorders through personalised exercise programmes. Methods: An agile, human-centred development approach guided the iterative design of Mobirobot. Multidisciplinary clinical teams and end users were involved throughout the co-development process, which focused on early integration into real-world paediatric surgical and psychiatric settings. The robot, based on the NAO platform, features a simple setup, adaptable exercise routines with interactive guidance, motivational dialogue, and a graphical user interface (GUI) for monitoring and no-code system feedback. Results: Deployment in hospital environments enabled the identification of key design requirements and usability constraints. Stakeholder feedback led to refinements in interaction design, movement capabilities, and technical configuration. A feasibility study is currently underway to assess acceptance, usability, and perceived therapeutic benefit, with data collection including questionnaires, behavioural observations, and staff-patient interviews. Discussion: Mobirobot demonstrates how multiprofessional, stakeholder-led development can yield a socially assistive system suited for dynamic inpatient settings. Early-stage findings underscore the importance of contextual integration, robustness, and minimal-intrusion design. While challenges such as sensor limitations and patient recruitment remain, the platform offers a promising foundation for further research and clinical application.
翻译:引言:社交辅助机器人在提升儿科临床环境中的治疗参与度方面展现出潜力。然而,其成功实施不仅需要技术稳健性,还需结合具体情境、共同设计的解决方案。本文介绍Mobirobot,一种旨在通过个性化运动方案支持创伤、骨折或抑郁障碍康复期儿童进行活动训练的社交辅助机器人。方法:采用敏捷的、以人为中心的开发方法指导Mobirobot的迭代设计。多学科临床团队和终端用户全程参与了共同开发过程,重点聚焦于早期融入真实的儿科外科与精神科场景。该机器人基于NAO平台,具有设置简易、可适配的交互引导式运动方案、激励性对话,以及用于监测和无代码系统反馈的图形用户界面(GUI)。结果:在医院环境中的部署有助于识别关键设计需求与可用性限制。利益相关者的反馈推动了交互设计、运动能力及技术配置的改进。目前正在进行一项可行性研究,以评估接受度、可用性及感知到的治疗效益,数据收集方式包括问卷、行为观察和医护人员-患者访谈。讨论:Mobirobot展示了多专业、由利益相关者主导的开发如何能够产生适用于动态住院环境的社交辅助系统。早期发现强调了情境整合性、稳健性及低侵入性设计的重要性。尽管传感器限制和患者招募等挑战依然存在,该平台为进一步研究和临床应用提供了有前景的基础。