Applying Design Science Research (DSR) methodology is becoming a popular working resource for most Information Systems (IS) and Software engineering studies. The research and/or practical design problems that must be faced aim to answer the question of how to create or investigate an artifact in a given context. Precisely characterizing both artifact and context is essential for effective research development. While various design science guidelines and frameworks have been created by experts in IS engineering, emerging researchers and postgraduate students still find it challenging to apply this research methodology correctly. There is limited literature and materials that guide and support teaching novice researchers about the types of artifacts that can be developed to address a particular problem and decision-making in DSR. To address this gap in DSR, in this chapter, we explore DSR from an educational perspective, explaining both the concept of DSR and an effective method for teaching it. This chapter includes examples of DSR, a teaching methodology, learning objectives, and recommendations. Moreover, we have created a survey artifact intended to gather data on the experiences of design science users. The goal is to discover insights into contemporary issues and needs for DSR best practices (and, in consequence, evaluate the methodology we aim to teach). Our survey results offer a comprehensive overview of participants' experiences with DSR in the SE and IS Engineering domain, highlighting broad engagement primarily initiated during PhD studies and driven by supervisory guidance and research problems. We finally disclose the artifact to the community so that it can be used by other educators as a preparation when planning to teach DSR in tune with the experiences of their target audience.
翻译:设计科学研究(DSR)方法正逐渐成为大多数信息系统(IS)与软件工程研究领域的重要工作资源。必须面对的研究和/或实际设计问题,旨在解答如何在特定情境中创建或探究人工制品。精确描述人工制品及其所处情境,是推动研究有效发展的关键。尽管信息系统工程领域的专家已创建了多种设计科学指导原则与框架,新兴研究者与研究生仍难以正确应用这一研究方法。目前指导新手研究者理解可开发的人工制品类型及DSR决策过程的文献与材料仍较为有限。为弥补DSR领域的这一空白,本章从教育视角探讨DSR,阐释其核心理念及有效的教学方法。本章包含DSR实例、教学法、学习目标与实施建议。此外,我们开发了一项调查工具,用于收集设计科学使用者的实践经验,旨在深入理解当前DSR最佳实践面临的挑战与需求(进而评估我们计划传授的研究方法)。调查结果全面呈现了参与者在软件工程与信息系统工程领域应用DSR的现状,显示其广泛参与主要始于博士研究阶段,并受导师指导与研究问题驱动。我们最终将此工具公开,供其他教育工作者在规划DSR教学时参考使用,以便根据目标受众的实践经验进行针对性教学设计。