To increase driver awareness in a fully autonomous vehicle, we developed several haptic interaction prototypes that signal what the car is planning to do next. The goal was to use haptic cues so that the driver could be situation aware but not distracted from the non-driving tasks they may be engaged in. This paper discusses the three prototypes tested and the guiding metaphor behind each concept. We also highlight the Wizard of Oz protocol adopted to test the haptic interaction prototypes and some key findings from the pilot study.
翻译:为提高全自动驾驶车辆中驾驶员的意识,我们开发了多种触觉交互原型,用于提示车辆即将执行的操作。其目标在于通过触觉提示使驾驶员保持情境感知,同时避免干扰其可能正在进行的非驾驶任务。本文讨论了所测试的三种原型及其设计理念背后的核心隐喻。同时,我们重点介绍了用于测试触觉交互原型的"绿野仙踪"实验协议,以及初步研究中的若干关键发现。