Fieldwork still is the first and foremost source of insight in many disciplines of the geosciences. Virtual fieldwork is an approach meant to enable scientists trained in fieldwork to apply these skills to a virtual representation of outcrops that are inaccessible to humans e.g. due to being located on the seafloor. For this purpose we develop a virtual fieldwork software in the game engine and 3D creation tool Unreal Engine. This software is developed specifically for a large, spatially immersive environment as well as virtual reality using head-mounted displays. It contains multiple options for quantitative measurements of visualized 3D model data. We visualize three distinct real-world datasets gathered by different photogrammetric and bathymetric methods as use cases and gather initial feedback from domain experts.
翻译:野外工作仍然是地球科学诸多学科中首要且最重要的洞察来源。虚拟野外工作是一种旨在使受过野外工作训练的科学家能够将这些技能应用于人类无法到达(例如位于海底)的露头虚拟表征的方法。为此,我们在游戏引擎与三维创作工具Unreal Engine中开发了一款虚拟野外工作软件。该软件专门针对大型空间沉浸式环境以及使用头戴式显示器的虚拟现实而开发。它包含多种对可视化的三维模型数据进行定量测量的选项。我们以三种通过不同摄影测量与水深测量方法获取的真实世界数据集作为用例进行可视化,并收集了领域专家的初步反馈。