This workshop introduces participants to SUCRE, a serious game designed to enhance curriculum resilience in higher education by simulating crisis scenarios. While applicable to various disciplines, this session focuses on engineering curricula, identifying discipline-specific challenges and potential adaptations. Participants will engage in Step 1 of the game, analyzing trigger events and their impacts on curriculum structures. At the end of the workshop, attendees will be able to identify key triggers that may affect curricula, assess their cascading effects, and reflect on the applicability of SUCRE within their own institutions.
翻译:本研讨会向参与者介绍SUCRE——一款旨在通过模拟危机情境来增强高等教育课程韧性的严肃游戏。尽管适用于多个学科,本次会议聚焦于工程课程,识别特定学科的挑战与潜在适应性调整。参与者将体验游戏的第一阶段,分析触发事件及其对课程结构的影响。研讨会结束时,参会者将能够识别可能影响课程的关键触发因素,评估其连锁效应,并思考SUCRE在各自院校的适用性。