Unpleasant social interactions on the road can have negative consequences that affect driving safety. Any technological interventions to address these common occurrences need to be built on an understanding of the nature of social discomfort in vehicles. This paper contributes fine-grained empirical analysis and a proposed definition and categorization of the problem of social discomfort in cars to the HCI literature. We recorded nine families going on drives and performed interaction analysis on this data. Discomfort in the car could be divided into (1) local and full-body physical discomfort and (2) individual, social, or cognitive-load-related psychological discomfort. We define three strategies to address discomfort: contextual mediation, social mediation, and social support. We discuss three video excerpts in detail to illustrate the mitigation strategies. This work lays the foundation for the design of interactive vehicular systems for mitigating social discomfort.
翻译:道路上的不愉快社交互动会对驾驶安全产生负面影响。任何旨在解决这些常见问题的技术干预措施都必须建立在对车内社交不适本质的理解之上。本文为人机交互(HCI)领域贡献了精细化的实证分析,并提出了车内社交不适问题的定义与分类。我们记录了九个家庭的驾车出行过程,并对这些数据进行了交互分析。车内不适可分为:(1)局部与全身的身体不适,以及(2)个体、社交或认知负荷相关的心理不适。我们定义了三种应对策略:情境调解、社交调解和社交支持。通过详细讨论三个视频片段,我们阐释了这些缓解策略。本研究为设计减轻社交不适的交互式车载系统奠定了基础。