Although it has a history that goes back about three decades, Metaverse has grown to be one of the most talked-about subjects today. Metaverse gradually increased its influence in the realm of business discourse after initially being restricted to discussions about entertainment. Before getting deep into the Metaverse, it should be noted that failure and deviating from the business path are highly likely for an enterprise that relies heavily on information technology (IT) because of improper use and thinking about IT. The idea of enterprise architecture (EA) emerged as a management strategy to address this issue. As the first school of thought of EA, it sought to transform IT from an unnecessary burden in an enterprise to a guiding and supporting force. Then an extended EA model is suggested as a result of the attempt made in this paper to use the idea of EA to steer virtual enterprises on Metaverse-based platforms. Finally, to evaluate the conceptual model and demonstrate that the Metaverse can support businesses, three case studies Decentraland, Battle Infinity, and Rooom were utilized.
翻译:尽管已有约三十年的历史,元宇宙已成为当今最受关注的话题之一。在最初局限于娱乐领域讨论后,元宇宙逐渐在商业话语领域扩大其影响力。在深入探讨元宇宙之前,需明确指出:对于严重依赖信息技术(IT)的企业而言,若对IT的使用方式和思维存在不当,极有可能导致失败并偏离商业轨道。企业架构(EA)理念作为应对此问题的管理策略应运而生。作为EA思想的第一学派,其核心目标是将IT从企业中的非必要负担转化为引导与支撑力量。本文尝试运用EA理念指导基于元宇宙平台的虚拟企业,并由此提出了扩展型企业架构模型。最后,通过Decentraland、Battle Infinity和Rooom三个案例研究,对该概念模型进行了评估,并验证了元宇宙对企业的支撑能力。