We introduce a taxonomy of objects for EO programming language. This taxonomy is designed with a few principles in mind: non-redundancy, simplicity, and so on. The taxonomy is supposed to be used as a navigation map by EO programmers. It may also be helpful as a guideline for designers of other object-oriented languages or libraries for them.
翻译:我们为EO编程语言引入了一种对象分类法。该分类法基于几个原则设计:非冗余性、简洁性等。该分类法旨在作为EO程序员的导航图。它也可作为其他面向对象语言或库的设计者的指南。