Rendering large adaptive mesh refinement (AMR) data in real-time in virtual reality (VR) environments is a complex challenge that demands sophisticated techniques and tools. The proposed solution harnesses the ExaBrick framework and integrates it as a plugin in COVISE, a robust visualization system equipped with the VR-centric OpenCOVER render module. This setup enables direct navigation and interaction within the rendered volume in a VR environment. The user interface incorporates rendering options and functions, ensuring a smooth and interactive experience. We show that high-quality volume rendering of AMR data in VR environments at interactive rates is possible using GPUs.
翻译:在虚拟现实环境中实时渲染大规模自适应网格细化数据是一项复杂的挑战,需要先进的技术和工具。本文提出的方案利用ExaBrick框架,并将其作为插件集成到COVISE中——这是一个功能强大的可视化系统,配备了以虚拟现实为核心的OpenCOVER渲染模块。该设置支持在虚拟现实环境中直接导航和交互操作渲染体数据。用户界面集成了渲染选项和功能,确保流畅的交互体验。我们证明,利用GPU在虚拟现实环境中以交互速率对AMR数据进行高质量体渲染是可行的。