About 15% of the world population is affected by a disability in some form, amongst whom only 31% perform the recommended exercises without intervention. We are working on developing a motivating and effective way to encourage people. In our work, we leverage the fact that repetitive exercises can help people with motor disabilities due to the robust plasticity of the pre-frontal cognitive control system in the brain. We investigate the role of repetitive activities for neurorehabilitation with the help of a brain computer interface, formulated using immersive game design with Kinect v2.0 and Unity 3D. We also introduce a game design paradigm for adaptive learning for the patients.
翻译:全球约15%的人口受到某种形式的残疾影响,其中仅31%的人在无干预情况下完成建议的康复训练。我们致力于开发一种兼具激励性与实效性的方法来鼓励患者进行康复。本研究基于大脑前额叶认知控制系统强大的可塑性原理,利用重复性运动可改善运动障碍患者功能这一特性,借助基于Kinect v2.0和Unity 3D构建的沉浸式游戏化脑机接口系统,探究重复性活动在神经康复中的作用机制。同时,我们提出了一种适用于患者的自适应学习游戏设计范式。