We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that are computed in local space textures and outward-looking, users using low-end android devices to high-end gaming desktops are able to enjoy the personalization of their assets. We believe our proposed pipeline is a step in improving the speed and versatility of model painting.
翻译:我们提出反向投影(Reverse Projection),一种新颖的投影纹理映射技术,可直接将贴花绘制到三维对象的纹理上。该技术专为游戏场景设计,能够实时运行。通过采用在局部空间纹理中计算且向外投影的技术,使用从低端安卓设备到高端游戏台式机的用户,均能享受其资产的个性化定制。我们相信,所提出的流程在提升模型绘制速度与通用性方面迈出了一步。