This paper presents an innovative pseudo-haptic model for weight simulation in virtual reality (VR) environments. By integrating visual feedback with voluntary exerted force through a passive haptic glove, the model creates haptic illusions of weight perception. Two VR cube games were developed to evaluate the model's effectiveness. The first game assesses participants' ability to discriminate relative weights, while the second evaluates their capability to estimate absolute weights. Twelve participants, aged 18 to 59, tested the games. Results suggest that the pseudo-haptic model is effective for relative weight discrimination tasks and holds potential for various VR applications. Further research with a larger participant group and more complex scenarios is recommended to refine and validate the model.
翻译:本文提出了一种创新的伪触觉模型,用于虚拟现实(VR)环境中的重量模拟。该模型通过被动触觉手套,将视觉反馈与用户主动施加的力相结合,从而创造出重量感知的触觉错觉。为评估模型有效性,开发了两款VR立方体游戏。第一款游戏评估参与者辨别相对重量的能力,第二款则评估其估计绝对重量的能力。12名年龄在18至59岁之间的参与者对游戏进行了测试。结果表明,该伪触觉模型在相对重量辨别任务中效果显著,并具备应用于多种VR场景的潜力。建议未来研究扩大参与者规模并引入更复杂的场景,以进一步完善和验证该模型。