The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models. However, this approach faces a critical issue of multi-view inconsistency, where the guidance images exhibit significant discrepancies across views, leading to mode collapse and visual artifacts of 3DGS. To this end, we introduce View-consistent Editing (VcEdit), a novel framework that seamlessly incorporates 3DGS into image editing processes, ensuring multi-view consistency in edited guidance images and effectively mitigating mode collapse issues. VcEdit employs two innovative consistency modules: the Cross-attention Consistency Module and the Editing Consistency Module, both designed to reduce inconsistencies in edited images. By incorporating these consistency modules into an iterative pattern, VcEdit proficiently resolves the issue of multi-view inconsistency, facilitating high-quality 3DGS editing across a diverse range of scenes.
翻译:三维高斯点云渲染(3DGS)的诞生彻底革新了3D编辑领域,它提供了高效逼真的渲染能力,并支持精确的局部操作。当前,基于扩散的2D编辑模型被用于修改多视角渲染图像,进而指导3DGS模型的编辑。然而,这种方法面临多视角不一致的关键问题:引导图像在不同视角间存在显著差异,导致3DGS出现模式坍塌和视觉伪影。为解决此问题,我们提出视图一致编辑(VcEdit)框架——该创新框架将3DGS无缝融入图像编辑流程,确保编辑引导图像的多视角一致性,有效缓解模式坍塌问题。VcEdit采用两种创新的一致性模块:交叉注意力一致性模块与编辑一致性模块,二者均致力于减少编辑图像中的不一致性。通过将这两个一致性模块融入迭代模式,VcEdit能够高效解决多视角不一致问题,在多样化场景中实现高质量的3DGS编辑。