We present ARctic Escape, a co-located augmented reality (AR) escape room designed to promote collaboration between dyads through play. While physical escape rooms provide groups with fun, social experiences, they require a gameplay venue, props, and a game master, all of which detract from their ease of access. Existing AR escape rooms demonstrate that AR can make escape room experiences easier to access. Still, many AR escape rooms are single-player and therefore fail to maintain the social and collaborative elements of their physical counterparts. This paper presents ARctic Escape, a two-person AR escape room with clues emphasizing player interaction and teamwork. We evaluated ARctic Escape by conducting semi-structured interviews with four dyads to learn about participants' interpersonal dynamics and experiences during gameplay. We found that participants thought the experience was fun, collaborative, promoted discussion, and inspired new social dynamics, but sometimes the escape room's reliance on virtual content was disorienting.
翻译:本文提出ARctic Escape——一种旨在通过游戏促进两人小组协作的共置增强现实(AR)密室逃脱系统。传统实体密室逃脱虽能为团队提供趣味社交体验,但其依赖实体游戏场地、道具及游戏主持人,这些因素均降低了体验的可及性。现有AR密室逃脱已证明AR技术能提升此类体验的可及性,然而多数AR密室逃脱为单人设计,未能保留实体密室逃脱的社交与协作要素。本研究开发的ARctic Escape是双人AR密室逃脱系统,其线索设计着重强化玩家互动与团队合作。我们通过对四组参与者进行半结构化访谈来评估该系统,以探究游戏过程中的人际互动动态与体验。研究发现参与者认为该体验兼具趣味性与协作性,能促进讨论并激发新型社交动态,但有时过度依赖虚拟内容会导致方向感迷失。