Diminished Reality (DR) is considered as the conceptual counterpart to Augmented Reality (AR), and has recently gained increasing attention from both industry and academia. Unlike AR which adds virtual objects to the real world, DR allows users to remove physical content from the real world. When combined with object replacement technology, it presents an further exciting avenue for exploration within the metaverse. Although a few researches have been conducted on the intersection of object substitution and DR, there is no real-time object substitution for mobile diminished reality architecture with high quality. In this paper, we propose an end-to-end architecture to facilitate immersive and real-time scene construction for mobile devices with edge computing.
翻译:削弱现实(DR)被视为增强现实(AR)的概念对应物,近年来在产业界和学术界均受到日益关注。与AR向现实世界添加虚拟对象不同,DR允许用户从现实世界中移除物理内容。当与对象替换技术相结合时,它为元宇宙探索提供了更令人兴奋的途径。尽管已有少量研究涉及对象替换与DR的交叉领域,但目前尚缺乏针对移动削弱现实架构的高质量实时对象替换方案。本文提出一种端到端架构,通过边缘计算助力移动设备实现沉浸式实时场景构建。