When it comes to security in the modern world, things have improved a lot since the early 2000s. Hypertext Transfer Protocol Secure (HTTPS) and Transport Layer Security (TLS) have made the transfer of our data across the internet much safer than years prior, and the advent of VPNs and private browsing have only compounded that. However, the gaming industry has been notoriously behind the curve when it comes to security, most notably with Massively Multiplayer Online (MMO) games, which due to the intrinsic nature of their architecture, have an astounding amount of ground to cover. In this paper, the authors discuss the challenges that MMO developers face when trying to design a secure game, as well as some more modern approaches to security that will help improve the industry moving forward. The authors also highlight a few real-life examples of exploits and breaches that have happened and look at how they were mitigated.
翻译:自21世纪初以来,现代世界的安全性已大幅提升。HTTPS(超文本传输安全协议)与TLS(传输层安全协议)使我们在互联网上的数据传输比以往更加安全,而VPN(虚拟专用网络)和隐私浏览模式的出现进一步强化了这种安全性。然而,游戏行业在安全方面一直落后于时代潮流,尤其是大规模多人在线(MMO)游戏——因其架构天然特性,需要覆盖的安全领域极为广泛。本文中,作者探讨了MMO开发者在设计安全游戏时面临的挑战,以及一些有助于推动行业进步的现代安全方法。作者还列举了多起真实发生的攻击利用与数据泄露案例,并分析了相应的缓解措施。