The recent leaps in complexity and fluency of Large Language Models (LLMs) mean that, for the first time in human history, people can interact with computers using natural language alone. This creates monumental possibilities of automation and accessibility of computing, but also raises severe security and safety threats: When everyone can interact with LLMs, everyone can potentially break into the systems running LLMs. All it takes is creative use of language. This paper presents Hacc-Man, a game which challenges its players to "jailbreak" an LLM: subvert the LLM to output something that it is not intended to. Jailbreaking is at the intersection between creative problem solving and LLM security. The purpose of the game is threefold: 1. To heighten awareness of the risks of deploying fragile LLMs in everyday systems, 2. To heighten people's self-efficacy in interacting with LLMs, and 3. To discover the creative problem solving strategies, people deploy in this novel context.
翻译:大型语言模型(LLMs)在复杂性和流畅性方面的近期飞跃意味着,在人类历史上首次,人们可以仅使用自然语言与计算机交互。这为计算的自动化和可访问性创造了巨大的可能性,但也带来了严重的安全威胁:当每个人都能与LLMs交互时,每个人都有可能侵入运行LLMs的系统。所需的一切只是创造性地使用语言。本文介绍了Hacc-Man,这是一款挑战玩家“越狱”LLM的游戏:即颠覆LLM以输出其本不应输出的内容。越狱处于创造性问题解决与LLM安全的交叉点。该游戏的目的有三方面:1. 提高人们对在日常系统中部署脆弱LLMs的风险意识;2. 增强人们在与LLMs交互时的自我效能感;3. 发现人们在这种新颖情境中部署的创造性问题解决策略。