In this paper we study the emergence of homeostasis in a two-layer system of the Game of Life, in which the Game of Life in the first layer couples with another system of cellular automata in the second layer. Homeostasis is defined here as a space-time dynamic that regulates the number of cells in state-1 in the Game of Life layer. A genetic algorithm is used to evolve the rules of the second layer to control the pattern of the Game of Life. We discovered that there are two antagonistic attractors that control the numbers of cells in state-1 in the first layer. The homeostasis sustained by these attractors are compared with the homeostatic dynamics observed in Daisy World.
翻译:本文研究了生命游戏双层系统中的稳态涌现现象,其中第一层生命游戏与第二层元胞自动机系统相互耦合。我们将稳态定义为调节生命游戏层中状态-1细胞数量的时空动力学过程。采用遗传算法演化第二层规则以控制生命游戏的图样。研究发现存在两个对立的吸引子调控第一层状态-1细胞的数量。我们将这些吸引子维持的稳态与雏菊世界中观察到的稳态动力学进行了比较。