This paper presents a plugin that adds a representation of homogeneous and heterogeneous, optically thick, translucent materials on the Blender 3D modeling tool. The working principle of this plugin is based on a combination of Genetic Algorithm (GA) and Singular Value Decomposition (SVD)-based subsurface scattering method (GenSSS). The proposed plugin has been implemented using Mitsuba renderer, which is an open source rendering software. The proposed plugin has been validated on measured subsurface scattering data. It's shown that the proposed plugin visualizes homogeneous and heterogeneous subsurface scattering effects, accurately, compactly and computationally efficiently.
翻译:本文提出一种插件,可在Blender 3D建模工具上添加对均质与非均质、光学厚半透明材料的表示。该插件的工作原理基于遗传算法(GA)与奇异值分解(SVD)次表面散射方法(GenSSS)的融合。本插件采用开源渲染软件Mitsuba渲染器实现,并在实测次表面散射数据上进行了验证。结果表明,该插件能够准确、紧凑且高效地可视化均质与非均质次表面散射效果。