Since 2021, the term "Metaverse" has been the most popular one, garnering a lot of interest. Because of its contained environment and built-in computing and networking capabilities, a modern car makes an intriguing location to host its own little metaverse. Additionally, the travellers don't have much to do to pass the time while traveling, making them ideal customers for immersive services. Vetaverse (Vehicular-Metaverse), which we define as the future continuum between vehicular industries and Metaverse, is envisioned as a blended immersive realm that scales up to cities and countries, as digital twins of the intelligent Transportation Systems, referred to as "TS-Metaverse", as well as customized XR services inside each Individual Vehicle, referred to as "IV-Metaverse". The two subcategories serve fundamentally different purposes, namely long-term interconnection, maintenance, monitoring, and management on scale for large transportation systems (TS), and personalized, private, and immersive infotainment services (IV). By outlining the framework of Vetaverse and examining important enabler technologies, we reveal this impending trend. Additionally, we examine unresolved issues and potential routes for future study while highlighting some intriguing Vetaverse services.
翻译:自2021年以来,“元宇宙”一词成为最热门的概念,引发了广泛关注。现代汽车凭借其封闭环境及内置的计算与联网能力,成为承载自身微型元宇宙的独特场所。此外,乘客在旅途中缺乏消遣时间的方式,使其成为沉浸式服务的理想用户群体。我们定义的Vetaverse(车辆-元宇宙)是车辆产业与元宇宙的未来连续体,被构想为一种融合沉浸式领域——既可扩展至城市与国家层面,作为智能交通系统的数字孪生体(称为“TS-元宇宙”),也可在每辆个体车辆内提供定制化扩展现实服务(称为“IV-元宇宙”)。这两个子类别服务于本质不同的目标:大规模交通系统(TS)侧重于长期互连、维护、监控与管理,而个体车辆(IV)则聚焦于个性化、私密且沉浸式的车载信息娱乐服务。通过勾勒Vetaverse的框架并分析关键使能技术,我们揭示了这一即将到来的趋势。同时,在展示若干有趣的Vetaverse服务过程中,我们探讨了尚未解决的问题及未来研究的潜在方向。