This paper presents a Virtual Reality (VR) art therapy known as "Break Times" which aims to enhance students' mental well-being and foster creative expression. The proposed "Break Times" application mimics the art therapy sessions in the VR environment design. Pilot user acceptance test with 10 participants showed a notable reduction in stress levels, with 50% reporting normal stress levels post-intervention, compared to 20% pre-intervention. Participants praised the "Break Times" therapy's functionality and engagement features and suggested improvements such as saving creations, incorporating 3D painting, and expanding the artmaking scene variety. The study highlights that VR art therapy has potential as an effective tool for stress management, emphasizing the need for continued refinement to maximize its therapeutic benefits.
翻译:本文介绍了一种名为“休息时光”的虚拟现实艺术疗法,旨在提升学生的心理健康水平并促进创造性表达。所提出的“休息时光”应用程序在虚拟现实环境设计中模拟了艺术治疗环节。一项包含10名参与者的初步用户接受度测试显示,压力水平显著降低:干预后报告压力水平正常者占50%,而干预前仅为20%。参与者高度评价了“休息时光”疗法的功能性与互动特性,并提出了改进建议,例如增加作品保存功能、引入三维绘画工具以及拓展艺术创作场景的多样性。本研究强调,虚拟现实艺术疗法具备成为压力管理有效工具的潜力,同时指出需要持续优化以最大化其治疗效果。