In this paper we discuss a first attempt to build a language learning game for brazilian indigenous languages and the challenges around it. We present a design for the tool with gamification aspects. Then we describe a process to automatically generate language exercises and questions from a dependency treebank and a lexical database for Tupian languages. We discuss the limitations of our prototype highlighting ethical and practical implementation concerns. Finally, we conclude that new data gathering processes should be established in partnership with indigenous communities and oriented for educational purposes.
翻译:本文探讨了为巴西土著语言开发语言学习游戏的首次尝试及其面临的挑战。我们提出了一种融合游戏化元素的工具设计方案,进而描述了如何利用依存树库和图皮语系词汇数据库自动生成语言练习与题目的流程。我们讨论了原型的局限性,着重阐明了伦理与实践层面的实施问题。最后得出结论:应当与土著社区合作建立新的数据采集流程,并使其面向教育目的。