Virtual reality (VR) produces a highly realistic simulated environment with controllable environment variables. This paper proposes a Dynamic Scene Adjustment (DSA) mechanism based on the user interaction status and performance, which aims to adjust the VR experiment variables to improve the user's game engagement. We combined the DSA mechanism with a musical rhythm VR game. The experimental results show that the DSA mechanism can improve the user's game engagement (task performance).
翻译:虚拟现实(VR)通过可控的环境变量生成高度逼真的模拟环境。本文提出一种基于用户交互状态与表现的动态场景调整(DSA)机制,旨在通过调节VR实验变量来提升用户的游戏参与度。我们将DSA机制与音乐节奏类VR游戏相结合,实验结果表明该机制能够有效改善用户的游戏参与度(任务表现)。