Video game music (VGM) is often studied under the same lens as film music, which largely focuses on its theoretical functionality with relation to the identified genres of the media. However, till date, we are unaware of any systematic approach that analyzes the quantifiable musical features in VGM across several identified game genres. Therefore, we extracted musical features from VGM in games from three sub-genres of Role-Playing Games (RPG), and then hypothesized how different musical features are correlated to the perceptions and portrayals of each genre. This observed correlation may be used to further suggest such features are relevant to the expected storytelling elements or play mechanics associated with the sub-genre.
翻译:电子游戏音乐(VGM)的研究常沿用电影音乐的范式,主要关注其在理论层面与媒体既定流派的关联功能。然而,迄今尚未出现系统性的分析方法,能够跨多个已识别的游戏流派对VGM的可量化音乐特征进行解析。为此,我们从角色扮演游戏(RPG)三个子流派的游戏音乐中提取音乐特征,进而提出假设:不同音乐特征如何与各流派的感知表现及叙事呈现产生关联。这种观测到的相关性可进一步表明,此类特征与子流派所对应的预期叙事元素或玩法机制存在内在联系。