This paper presents our work to enhance the background music (BGM) in DareFightingICE by adding adaptive features. The adaptive BGM consists of three different categories of instruments playing the BGM of the winner sound design from the 2022 DareFightingICE Competition. The BGM adapts by changing the volume of each category of instruments. Each category is connected to a different element of the game. We then run experiments to evaluate the adaptive BGM by using a deep reinforcement learning AI agent that only uses audio as input (Blind DL AI). The results show that the performance of the Blind DL AI improves while playing with the adaptive BGM as compared to playing without the adaptive BGM.
翻译:本文介绍了我们在DareFightingICE中通过添加自适应功能增强背景音乐(BGM)的研究工作。该自适应BGM由三类不同乐器组成,演奏2022年DareFightingICE竞赛优胜声音设计中的BGM。音乐通过调整每类乐器的音量实现自适应,每类乐器与游戏中的不同元素相关联。我们随后开展实验,使用仅以音频为输入的深度强化学习AI智能体(盲深度学习AI)评估自适应BGM的效果。结果表明,与未使用自适应BGM相比,盲深度学习AI在自适应BGM陪衬下的游戏表现有所提升。