The existing technology used for LED wristbands does not explore the use of opportunistic delay tolerant network (DTN) routing protocols to disseminate lighting information. This paper multiple trade-offs of different criteria with the protocol (Spray & Focus and PRoPHETv2) changes with varying music event scenario configurations & capacities using the ONE simulator. When considering variable music event durations, it was shown that PRoPHETv2 was more desirable for longer durations however Spray & Focus accounted for network congestion issues that could occur for smaller buffer sizes in the wristbands. When considering variable patterns of audience density, Spray & Focus had higher delivery probabilities whereas PRoPHETv2 had near zero results. Further research can be conducted in incorporating buffer removal management to the protocols as well as experimenting with different congestion targeted DTN protocols.
翻译:现有用于LED腕带的技术尚未探索使用机遇式延迟容忍网络(DTN)路由协议来传播照明信息。本文利用ONE模拟器,针对不同音乐事件场景配置与容量变化,研究了协议(Spray & Focus和PRoPHETv2)在多种标准下的权衡关系。考虑可变音乐事件持续时间时,结果表明PRoPHETv2更适用于较长持续时间,而Spray & Focus能应对腕带缓冲区容量较小时可能出现的网络拥塞问题。考虑可变观众密度模式时,Spray & Focus具有更高的投递概率,而PRoPHETv2的投递结果接近于零。后续研究可考虑在协议中引入缓冲区移除管理机制,并尝试使用其他针对拥塞的DTN协议进行实验。