In this technical report, we introduce the basics of ray tracing and explain how to accelerate the computation of the rendering algorithm in HIP. We also show how to use a HIP ray tracing framework - HIPRT, leveraging hardware ray tracing features of AMD GPUs. We conclude this technical report with a list of references for further reading.
翻译:在本技术报告中,我们介绍了光线追踪的基本原理,并阐述了如何在HIP中加速渲染算法的计算过程。同时,我们展示了如何利用HIP光线追踪框架——HIPRT,充分发挥AMD GPU的硬件光线追踪特性。报告最后附有进一步阅读的参考文献列表。