Modeling wave properties of light is an important milestone for advancing physically-based rendering. In this paper, we propose complex-valued holographic radiance fields, a method that optimizes scenes without relying on intensity-based intermediaries. By leveraging multi-view images, our method directly optimizes a scene representation using complex-valued Gaussian primitives representing amplitude and phase values aligned with the scene geometry. Our approach eliminates the need for computationally expensive holographic rendering that typically utilizes a single view of a given scene. This accelerates holographic rendering speed by 30x-10,000x while achieving on-par image quality with state-of-the-art holography methods, representing a promising step towards bridging the representation gap between modeling wave properties of light and 3D geometry of scenes.
翻译:模拟光的波动特性是推进基于物理渲染的重要里程碑。本文提出复数值全息辐射场方法,该方法无需依赖基于强度的中间变量即可优化场景。通过利用多视角图像,我们的方法直接使用与场景几何对齐的复数值高斯基元(表示振幅和相位值)优化场景表征。该方案无需对给定场景进行单视角的昂贵全息渲染计算,将全息渲染速度提升30倍至10,000倍,同时实现与最新全息方法相当的图像质量,为弥合光波特性建模与场景三维几何表征之间的鸿沟迈出了可喜的一步。