Artificial Intelligence is more and more pervasive in our lives. Many important decisions are delegated to AI algorithms: accessing higher education, determining prison sentences, autonomously driving vehicles... Engineers and researchers are educated to this field, while the general population has very little knowledge about AI. As a result, they are very sensitive to the (more or less accurate) ideas disseminated by the media: an AI that is unbiased, infallible, and will either save the world or lead to its demise. We therefore believe, as highlighted by UNESCO, that it is essential to provide the population with a general understanding of AI algorithms, so that they can choose wisely whether to use them (or not). To this end, we propose a serious game in the form of a civic debate aiming at selecting an AI solution to control a pandemic. This game is targeted at high school students, it was first experimented during a science fair, and is now available freely.
翻译:人工智能在我们的生活中日益普及。许多重大决策正被委托给AI算法:高等教育入学资格、量刑判决、自动驾驶……工程人员和研究人员系统学习过这一领域,而普通大众对人工智能却知之甚少。因此,他们极易受到媒体传播的(或多或少有失偏颇的)观点影响:人工智能要么不偏不倚、永不出错,要么将拯救世界或导致其毁灭。因此,正如联合国教科文组织所强调的那样,我们坚信必须让公众对AI算法有基本理解,以便他们能够明智地选择是否使用(或不使用)AI技术。为此,我们提出了一种以公民辩论为形式的严肃游戏,旨在为控制疫情筛选人工智能方案。该游戏面向高中生群体,最初在科学展会上进行试验,现已免费开放使用。