An essential element of K-12 AI literacy is educating learners about the ethical and societal implications of AI systems. Previous work in AI ethics literacy have developed curriculum and classroom activities that engage learners in reflecting on the ethical implications of AI systems and developing responsible AI. There is little work in using game-based learning methods in AI literacy. Games are known to be compelling media to teach children about complex STEM concepts. In this work, we developed a competitive card game for middle and high school students called "AI Audit" where they play as AI start-up founders building novel AI-powered technology. Players can challenge other players with potential harms of their technology or defend their own businesses by features that mitigate these harms. The game mechanics reward systems that are ethically developed or that take steps to mitigate potential harms. In this paper, we present the game design, teacher resources for classroom deployment and early playtesting results. We discuss our reflections about using games as teaching tools for AI literacy in K-12 classrooms.
翻译:K-12人工智能素养的核心要素之一是教育学习者理解AI系统的伦理与社会影响。此前在AI伦理素养领域的研究已开发出相关课程和课堂活动,引导学习者反思AI系统的伦理影响并构建负责任的人工智能,但目前较少有研究将游戏化学习方法应用于AI素养领域。游戏作为引人入胜的媒介,已被证明能有效向儿童传授复杂的STEM概念。本研究面向中学生开发了一款名为"AI审计"的竞争性卡牌游戏,玩家扮演初创公司创始人,构建创新的人工智能驱动技术。玩家可通过他人技术潜在危害的卡牌进行挑战,或通过减轻这些危害的功能来保护自身企业。游戏机制奖励那些以伦理方式开发或采取步骤减轻潜在危害的系统。本文介绍了游戏设计、课堂部署的教师资源以及早期试玩结果,并探讨了在K-12课堂中使用游戏作为AI素养教学工具的反思。