Human-AI collaboration research has largely positioned the human as a judge of AI output, centering effort on evaluating whether rec- ommendations are reliable enough to accept. This decision-support framing leaves little room for the human as creator. We argue that for creative work, this framing misdirects human effort toward eval- uating correctness rather than exploring and shaping the creative space. Drawing on Schön's theory of reflective practice, we propose an alternative: treating generative AI as an active creative medium. As a potter works with clay, humans Shape, Observe, Stir, and Se- lect (SOSS) their medium through ongoing conversation. Where generative AI actively tends toward convergence and resolution, the human role of disruption and curation becomes essential for sustaining creative quality. We present a creative writing probe, Loom, in which users orchestrate simulated narrative agents. We also introduce the SOSS framework for this mode of engagement, and discuss design implications.
翻译:人机协作研究主要将人类定位为人工智能输出的评判者,其核心工作在于评估推荐结果是否可靠到可以接受。这种决策支持框架几乎未给作为创作者的人类留出空间。我们认为,对于创意工作而言,这种框架将人类精力错误地导向评估正确性,而非探索和塑造创意空间。借鉴Schön的反思实践理论,我们提出另一种方案:将生成式人工智能视为主动创意媒介。正如陶艺家处理黏土一般,人类通过持续对话对媒介进行塑造(Shape)、观察(Observe)、搅动(Stir)和选择(Select)。当生成式人工智能主动趋向收敛与定论时,人类作为扰动与策展者的角色对于维持创意质量至关重要。我们提出创意写作探针系统Loom,用户通过该系统协调模拟叙事主体。我们还引入适用于该互动模式的SOSS框架,并讨论其设计启示。