We present Ball-AR, an augmented reality (AR) game where two players in the same physical space attempt to hit each other with virtual dodgeballs overlaid on the physical world. Researchers have studied AR's potential for fostering co-located interaction and physical activity; however, they have not investigated the impacts of physical activity and physical environment on user experiences and interaction. We created an AR dodgeball game centered around encouraging physical activity and harnessing the physical environment. We then evaluated the game with five dyads to analyze the impacts of these design choices on the quality of gameplay and interaction between players. We found that physical activity and the shared physical space created memorable experiences and interactions among participants, although participants desired a more augmented and immersive experience.
翻译:我们提出Ball-AR,一种增强现实(AR)游戏,在该游戏中,同一物理空间内的两名玩家尝试用叠加在现实世界中的虚拟躲避球相互击中对方。研究人员已探索AR在促进协作式互动和体育活动方面的潜力,但尚未系统研究体育活动与物理环境对用户体验及交互行为的影响。我们设计了一款以鼓励身体活动和利用物理环境为核心的AR躲避球游戏,并通过五组双人实验评估了设计决策对游戏质量及玩家间互动的影响。研究发现:尽管参与者渴望获得更增强和沉浸式的体验,但体育活动与共享物理空间仍为参与者创造了难忘的体验与互动。