The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models. However, this approach faces a critical issue of multi-view inconsistency, where the guidance images exhibit significant discrepancies across views, leading to mode collapse and visual artifacts of 3DGS. To this end, we introduce View-consistent Editing (VcEdit), a novel framework that seamlessly incorporates 3DGS into image editing processes, ensuring multi-view consistency in edited guidance images and effectively mitigating mode collapse issues. VcEdit employs two innovative consistency modules: the Cross-attention Consistency Module and the Editing Consistency Module, both designed to reduce inconsistencies in edited images. By incorporating these consistency modules into an iterative pattern, VcEdit proficiently resolves the issue of multi-view inconsistency, facilitating high-quality 3DGS editing across a diverse range of scenes.
翻译:三维高斯泼溅(3DGS)的出现彻底革新了三维编辑领域,其具备高效高保真渲染能力,并可实现精确的局部操作。当前,基于扩散的二维编辑模型被用于修改多视角渲染图像,进而指导3DGS模型的编辑。然而,该方法面临多视角不一致的关键问题——不同视角下的指导图像存在显著差异,导致三维高斯泼溅出现模式坍缩与视觉伪影。为此,我们提出视图一致性编辑框架(VcEdit),该创新框架将3DGS无缝融入图像编辑流程,确保编辑后指导图像的多视角一致性,有效缓解模式坍缩问题。VcEdit采用两种创新一致性模块:交叉注意力一致性模块与编辑一致性模块,两者均致力于减少编辑图像中的不一致性。通过将这些一致性模块融入迭代模式,VcEdit高效解决了多视角不一致问题,在多样化场景中实现了高质量的3DGS编辑。