We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system, including interactions, communication mechanisms and gamification elements, to streamline the mind-mapping process while augmenting situational awareness and promoting active engagement among collaborators. We also report our observational findings on these facets from this iterative design process.
翻译:我们阐述了一种专为虚拟现实和桌面平台同步设计的思维导图系统的开发过程。通过采用迭代方法并与用户群体协作,我们系统地研究并改进了系统的多个方面,包括交互方式、通信机制和游戏化元素,以精简思维导图流程,同时增强情境感知并促进协作者的积极参与。我们还报告了从这一迭代设计过程中获得的关于这些方面的观察性发现。