This paper presents a partition-based surface registration for 3D morphable model(3DMM). In the 3DMM, it often requires to warp a handcrafted template model into different captured models. The proposed method first utilizes the landmarks to partition the template model then scale each part and finally smooth the boundaries. This method is especially effective when the disparity between the template model and the target model is huge. The experiment result shows the method perform well than the traditional warp method and robust to the local minima.
翻译:本文提出了一种基于分块的三维可变形模型(3DMM)表面配准方法。在三维可变形模型中,通常需要将手工制作的模板模型变形到不同的采集模型上。该方法首先利用关键点对模板模型进行分块,然后对各分块进行缩放,最后对边界进行平滑处理。当模板模型与目标模型之间的差异较大时,该方法尤为有效。实验结果表明,该方法优于传统的变形方法,且对局部极小值具有鲁棒性。