With a stylus, users can both sweep sketches across models and pinpoint locations with precision. Building on this dual capability, we explore how teleportation can be integrated into stylus interaction without disrupting the flow of common stylus usage. We introduce two key ideas: flipping the stylus as an intuitive mode switch between drawing and teleportation, and using gaze to set orientation while the stylus handles positioning. In a user study that features a teleport-and-orient task, we evaluate six teleportation techniques, covering two mode-switching methods (Button and Flip) and three orientation approaches (StylusRoll, StylusPoint, and GazePoint). The results offer new insights into the relative merits and limitations of each technique. Our work contributes to knowledge about teleportation in VR and fills the gap in seamlessly integrating teleportation with stylus use in 3D.
翻译:手写笔使用户能够在模型上自由绘制草图并精确定位。基于这种双重能力,我们探索如何在不干扰常规手写笔使用流程的前提下,将瞬移功能整合到手写笔交互中。我们提出两个核心构想:通过翻转手写笔作为绘图与瞬移模式间的直观切换方式,以及利用视线确定朝向同时通过手写笔控制定位。在一项包含瞬移定向任务的用户研究中,我们评估了六种瞬移技术,涵盖两种模式切换方法(按键切换与翻转切换)和三种朝向控制方案(笔身旋转、笔尖指向与视线指向)。研究结果揭示了各种技术的相对优势与局限。本工作深化了对VR瞬移技术的理解,填补了在三维空间中无缝整合瞬移功能与手写笔使用的技术空白。