This paper concludes five years of AI competitions based on Legends of Code and Magic (LOCM), a small Collectible Card Game (CCG), designed with the goal of supporting research and algorithm development. The game was used in a number of events, including Community Contests on the CodinGame platform, and Strategy Card Game AI Competition at the IEEE Congress on Evolutionary Computation and IEEE Conference on Games. LOCM has been used in a number of publications related to areas such as game tree search algorithms, neural networks, evaluation functions, and CCG deckbuilding. We present the rules of the game, the history of organized competitions, and a listing of the participant and their approaches, as well as some general advice on organizing AI competitions for the research community. Although the COG 2022 edition was announced to be the last one, the game remains available and can be played using an online leaderboard arena.
翻译:本文总结了基于《魔法与代码传奇》(Legends of Code and Magic, LOCM)——一款专为支持研究与算法开发而设计的小型集换式卡牌游戏(CCG)——所举办的人工智能竞赛五年历程。该游戏被用于多项赛事,包括CodinGame平台的社区竞赛,以及IEEE进化计算大会与IEEE游戏大会上的策略卡牌游戏AI竞赛。LOCM已被应用于多篇出版物,涵盖博弈树搜索算法、神经网络、评估函数及CCG牌组构建等相关领域。我们介绍了游戏规则、有组织竞赛的发展史、参赛者及其方法的清单,并为研究界组织AI竞赛提供了一些通用建议。尽管COG 2022届已被宣布为最后一届,但该游戏仍可访问,并可通过在线排行榜竞技场进行游玩。