Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1, and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, ``Do you want to pick door No. 2?'' Is it to your advantage to switch your choice? The answer is ``yes'' but the literature offers many reasons why this is the correct answer. The present paper argues that the most common reasoning found in introductory statistics texts, depending on making a number of ``obvious'' or ``natural'' assumptions and then computing a conditional probability, is a classical example of solution driven science. The best reason to switch is to be found in von Neumann's minimax theorem from game theory, rather than in Bayes' theorem.
翻译:假设你参加一个游戏节目,面前有三扇门:一扇门后有一辆汽车,另外两扇门后面是山羊。你选择了一扇门,比如1号门,知道门后情况的主持人打开了另一扇门,比如3号门,后面是一只山羊。然后他问你:“你想换成2号门吗?”换门是否对你有利?答案是“是的”,但文献中提供了许多理由来解释为什么这是正确答案。本文认为,在入门统计学教材中最常见的推理——即基于一系列“显而易见的”或“自然的”假设,然后计算条件概率——是“解题驱动科学”的典型例子。换门的最佳理由应来自冯·诺伊曼的博弈论中的极小化极大定理,而非贝叶斯定理。