In this article, we explore the concept of quantum games and define quantum games as any type of playable games that are related to or reference quantum physics through any of three proposed aspects. The rise of the quantum computers has made it possible to think about a new wave of computer games, namely quantum computer games, games on quantum computers. But at the same time, there are also various games that are exploring quantum mechanics and related topics through digital, analogue and hybrid means. In this article we go through the emerging body of quantum games, the history of quantum games and the different ways a game may be considered a quantum game. For this we propose three dimensions for analysing and defining the phenomenon of quantum games: the perceivable dimension of quantum physics, the dimension of quantum technologies and the dimension of scientific purposes.
翻译:本文探讨了量子游戏的概念,并通过三个拟议维度将量子游戏定义为任何与量子物理学相关或参考量子物理学的可玩性游戏。量子计算机的兴起使得考虑新一代计算机游戏成为可能,即量子计算机游戏(量子计算机上的游戏)。但与此同时,也有各种游戏通过数字、模拟和混合方式探索量子力学及相关主题。本文梳理了新兴的量子游戏体系、量子游戏的历史以及游戏被视为量子游戏的不同方式。为此,我们提出三个维度来分析和定义量子游戏现象:量子物理的可感知维度、量子技术维度以及科学目的维度。