We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system, including interactions, communication mechanisms and gamification elements, to streamline the mind-mapping process while augmenting situational awareness and promoting active engagement among collaborators. We also report our observational findings on these facets from this iterative design process.
翻译:我们设计并开发了一套同时支持虚拟现实(VR)与桌面平台的思维导图系统。通过采用面向用户群体的迭代方法论,我们系统性地检验并优化了系统的多个方面,包括交互方式、沟通机制及游戏化元素,旨在简化思维导图流程的同时,增强协作者的情境感知能力并促进其主动参与。本文还报告了在此迭代设计过程中,针对上述各方面所获得的观察性发现。