Augmented Reality (AR) based on Head-Mounted Displays (HMDs) has gained significant traction over the recent years. Nevertheless, it remains unclear what AR HMD-based applications have been developed over the years and what their system performance is when they are run on HMDs. In this paper, we aim to shed light into this direction. Our study focuses on the applications available on the Microsoft Hololens application store given the wide use of the Hololens headset. Our study has two major parts: (i) we collect metadata about the applications available on the Microsoft Hololens application store to understand their characteristics (e.g., categories, pricing, permissions requested, hardware and software compatibility); and (ii) we interact with these applications while running on a Hololens 2 headset and collect data about systems-related metrics (e.g., memory and storage usage, time spent on CPU and GPU related operations) to investigate the systems performance of applications. Our study has resulted in several interesting findings, which we share with the research community.
翻译:基于头戴式显示器的增强现实技术近年来得到了广泛关注。然而,基于AR头戴式显示器的应用开发进展及其在设备上的系统性能表现仍不明确。本文旨在探讨这一研究方向。鉴于HoloLens头戴设备的广泛应用,我们以Microsoft HoloLens应用商店中的应用为研究对象。研究包含两个主要部分:(1)收集Microsoft HoloLens应用商店中应用的元数据,以分析其特征(如分类、定价、权限请求、软硬件兼容性等);(2)在HoloLens 2头戴设备上实际运行这些应用,采集系统相关指标数据(如内存与存储占用、CPU与GPU操作耗时等)来探究应用的系统性能表现。本研究取得了一系列有价值的发现,现与学界共享。