As virtual reality (VR) becomes more popular for intergenerational collaboration, there is still a significant gap in research regarding understanding the potential for reducing ageism. Our study aims to address this gap by analyzing ageism levels before and after VR escape room collaborative experiences. We recruited 28 participants to collaborate with an older player in a challenging VR escape room game. To ensure consistent and reliable performance data of older players, our experimenters simulated older participants following specific guidelines. After completing the game, we found a significant reduction in ageism among younger participants. Furthermore, we introduce a new game mechanism that encourages intergenerational collaboration. Our research highlights the potential of VR collaborative games as a practical tool for mitigating ageism. It provides valuable insights for designing immersive VR experiences that foster enhanced intergenerational collaboration.
翻译:随着虚拟现实(VR)在代际协作中越来越受欢迎,关于其能否减少年龄歧视的研究仍存在显著空白。本研究旨在通过分析VR密室逃脱协作体验前后的年龄歧视水平来填补这一空白。我们招募了28名参与者,与一名老年玩家在具有挑战性的VR密室逃脱游戏中展开协作。为确保老年玩家表现数据的一致性和可靠性,实验者按照特定指导原则模拟了老年参与者。完成游戏后,我们发现年轻参与者的年龄歧视显著减少。此外,我们引入了一种鼓励代际协作的新游戏机制。本研究表明,VR协作游戏可作为减轻年龄歧视的实用工具,为设计促进代际协作的沉浸式VR体验提供了宝贵见解。