The paper presents a system for simulating surfing in Virtual Reality (VR), emphasizing the recreation of aquatic motions and user-initiated propulsive forces using a 6-Degree of Freedom (DoF) motion platform. We present an algorithmic approach to accurately render surfboard kinematics and interactive paddling dynamics, validated through experimental evaluation with \(N=17\) participants. Results indicate that the system effectively reproduces various acceleration levels, the perception of which is independent of users' body posture. We additionally found that the presence of ocean ripples amplifies the perception of acceleration. This system aims to enhance the realism and interactivity of VR surfing, laying a foundation for future advancements in surf therapy and interactive aquatic VR experiences.
翻译:本文提出了一种用于在虚拟现实(VR)中模拟冲浪的系统,重点利用六自由度(DoF)运动平台再现水体运动及用户主动产生的推进力。我们提出了一种算法方法,用于精确渲染冲浪板运动学与交互式划水动力学,并通过\(N=17\)名参与者的实验评估进行了验证。结果表明,该系统能有效再现不同等级的加速度,且对加速度的感知与用户身体姿势无关。此外,我们还发现海洋涟漪的存在会增强加速度的感知效果。该系统旨在提升VR冲浪的真实感与交互性,为冲浪疗法及交互式水上VR体验的未来发展奠定基础。