In recent years, gamification has become very popular for rehabilitating different cognitive and motor problems. It has been shown that rehabilitation is effective when it starts early enough and it is intensive and repetitive. However, the success of rehabilitation depends also on the motivation and perseverance of patients during treatment. Adding serious games to the rehabilitation procedure will help the patients to overcome the monotonicity of the treatment procedure. On the other hand, if a variety of games can be used with a robotic rehabilitation system, it will help to define tasks with different levels of difficulty with greater variety. In this paper we introduce a procedure for connecting a rehabilitation robot to several web-based games. In other words, an interface is designed that connects the robot to a computer through a USB port. To validate the usefulness of the proposed approach, a researcher designed survey was used to get feedback from several users. The results demonstrate that having several games besides rehabilitation makes the procedure of rehabilitation entertaining.
翻译:近年来,游戏化在认知与运动功能障碍康复领域日益普及。研究表明,康复训练若能在早期介入并保持高强度与重复性,即可取得显著疗效。然而,康复效果同时取决于患者在治疗过程中的积极性与坚持度。将严肃游戏融入康复流程,有助于缓解治疗过程的单调性。另一方面,若能在机器人康复系统中集成多种游戏,则可实现差异化难度任务的多样化设计。本文提出一种将康复机器人与多款网页游戏相连接的实施方法,具体而言,设计了一个通过USB接口实现机器人-计算机互联的接口。为验证该方法的有效性,研究者采用自行设计的问卷收集用户反馈。结果表明,在康复训练中引入多种游戏可使治疗过程更具趣味性。