Augmented and virtual reality (AR/VR) hold significant potential to transform how we communicate, collaborate, and interact with others. However, there has been a lack of work to date investigating accessibility barriers in relation to immersive technologies for people with disabilities. To address current gaps in knowledge, we led two multidisciplinary Sandpits with key stakeholders (including academic researchers, AR/VR industry specialists, people with lived experience of disability, assistive technologists, and representatives from national charities and special needs colleges) to collaboratively explore and identify existing challenges with AR and VR experiences. We present key themes that emerged from Sandpit activities and map out the interaction barriers identified across a spectrum of impairments (including physical, cognitive, visual, and auditory disabilities). We conclude with recommendations for future work addressing the challenges highlighted to support the development of more inclusive AR and VR experiences.
翻译:增强现实与虚拟现实(AR/VR)在改变我们沟通、协作及与他人互动的方式上具有巨大潜力。然而,迄今为止,针对残障人士使用沉浸式技术过程中存在的无障碍障碍研究仍十分匮乏。为弥补当前知识空白,我们联合关键利益相关方(包括学术研究人员、AR/VR行业专家、残障人士亲历者、辅助技术专家、全国性慈善机构及特殊需求学院代表)开展了两次多学科“头脑风暴营”(Sandpits),共同探讨并识别AR与VR体验中的现存挑战。我们呈现了“头脑风暴营”活动中涌现的关键主题,并系统梳理了覆盖不同障碍类型(包括肢体、认知、视觉及听觉障碍)的交互障碍图谱。最后,我们针对所凸显的挑战提出未来工作建议,以支持更具包容性的AR与VR体验开发。