Until recently, research into the sustainable design of interactive systems has primarily focused on the direct material impact of a system, through improving its energy efficiency and optimizing its lifecycle. Yet the way a system is designed and marketed often has wider repercussions, such as rebound effects, and systemic change in practices. These effects are harder to assess (and to anticipate) than the direct physical impact of the construction and use of the system itself. Current tools are unable to account for the complexity of these effects: the underlying causal mechanisms, their multi-level nature, their different temporalities, and the variety of their consequences (environmental and societal). This is why we are seeking to develop a specific methodology and tool, inspired by systemic design and system dynamics. These are intended for decision-makers and designers of interactive systems within systems of systems (for example, in the fields of agricultural robotics or public transportation). In this paper, we present this modeling approach and our prototype tool through the example of a second-hand clothing sales platform.
翻译:近期以来,面向交互式系统的可持续设计研究主要聚焦于系统直接物质影响,通过提升能效与优化生命周期实现。然而,系统的设计与推广方式往往引发更广泛的连锁反应,如反弹效应与实践层面的系统性变革。这些效应相较于系统构建与使用本身的直接物理影响更难以评估(及预测)。现有工具无法涵盖这些效应的复杂性:潜在因果机制、多层级特性、不同时间尺度及其(环境与社会维度)多样化后果。为此,我们正致力于开发一套融合系统设计与系统动力学的专用方法论与工具,其目标用户为系统系统中交互式系统的决策者与设计者(例如农业机器人或公共交通领域)。本文通过二手服装销售平台案例,展示该建模方法及原型工具的应用。